Auxetic materials present a counter intuitive behavior that differs from conventional materials when compressed they contract, and when expanded they expand in all directions. This qualities interest applications where 3-dimensional changes in volume are needed. The pen architecture seen in Auxetic materials, provide, a unique capability to adjust to irregular surfaces. Other qualities of these structures are the ability to perform well on impact absorption. Instead of collecting the impact in a single point/area the structure redirects that impact through all the surface. Last but not least, the geometric patterns of the structure confers it an ambiguous yet, aesthetic qualities of visualization. Overall, Auxetic materials have great aesthetics qualities and high-performance functioning which can be explored in a wide range of contexts of use such as, sports and protection equipment, car interiors, architecture, everyday products, or even aircraft parts.
Smart-materials; Structures behaviour; 3D printing; Concepts.
Master Project - research phase, 2017
In this project the user’s perception of movement from three different behaviour of a shape-changing display in a smart car context was researched. The aim was to understand meaning of movement in relation to nine warning signals provided by a smart car. Therefore, participants were asked to rank the three movements, from best to worst, in relation to each of the nine warning signals of a car.
The hypothesis for each movement being tested was that users would relate the movement of mechanical expression to warning signals correspondent to mechanical problems in the car. The movement of human/animal expression to warning signals that related to problems caused by humans/animals. Finally, the movement with Nature expression to warning signals associated to atmospheric conditions. The hypothesis failed, nevertheless, the findings of the study still present interesting insights for further research in the field of shape-change.
Research through Design; Shape-change; Movement; Expression; Display; Human-Computer Interaction.
Research on Shape-change Displays, 2017
3D printing technology can be challenged from several aspects. One in which this project looked into was varying machine 3D printing speed on thin geometries. The result was textures that have a look and feel similar to mushroom gills.
Textures; Research; Materials; 3D printing; Biomimicry; Exploration
This project consisted in exploring patterns in textiles. When the textile is horizontally moved the patterns are revealed. This was accomplished by making cuts of the textile as well as knitting the upper and the lower textiles in specific positions. The speed of the movement and the displaying of the patterns create a mesmerizing visual experience.
Movement; Textiles; Patterns; Knitting; Interaction; Touch; Soft Interfaces.
Interactive Materiality, 2017